<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>String Rogue Devlog - itch.io</title><link>https://jungangyoung.itch.io/string-rogue</link><description>Art is by myself, inspired by Kirai. Code is following lazy dev&#039;s tutorial,rogue-like.</description><item><guid>https://jungangyoung.itch.io/string-rogue/devlog/1676910/update-25th-sept-2026</guid><title>Update 25th Sept 2026</title><link>https://jungangyoung.itch.io/string-rogue/devlog/1676910/update-25th-sept-2026</link><pubDate>Fri, 25 Sep 2026 16:41:42 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwMjUxNDE0LnBuZw==/400x224%23c/3XGWpy.png"/><p>1.Added more monsters. 2.Added a puppy as follower. 3.Added stun, curse,bless states. 4.Added chests and potions in the dungeon. 5.Removed the testing mode. 6.Removed resting floors. 7.Added backgroun...</p>]]></description></item><item><guid>https://jungangyoung.itch.io/string-rogue/devlog/1670763/update-20th-sept-2026</guid><title>Update 20th Sept 2026</title><link>https://jungangyoung.itch.io/string-rogue/devlog/1670763/update-20th-sept-2026</link><pubDate>Sun, 20 Sep 2026 13:10:50 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwMTIwODMwLmpwZw==/400x224%23c/zj2e3w.jpg"/><p>1.Renewed and decorated the map. 2.Fixed and optimized monster generation. 3.At the save floor you can randomly encounter the Eagle...</p>]]></description></item><item><guid>https://jungangyoung.itch.io/string-rogue/devlog/1669386/fix-and-update-19th-sept-2026</guid><title>Fix and Update 19th Sept 2026</title><link>https://jungangyoung.itch.io/string-rogue/devlog/1669386/fix-and-update-19th-sept-2026</link><pubDate>Sat, 19 Sep 2026 09:20:14 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwMDkzMDgzLmpwZw==/400x224%23c/R4N%2FWa.jpg"/><p>1.Fixed walltile generation, redrawn a bit. 2.Fixed and optimized monster generation. 3.Added somemore Sound effects for certain Button pressings 4.Removed Hard Mode. Button o is now only for dev test...</p>]]></description></item><item><guid>https://jungangyoung.itch.io/string-rogue/devlog/1667379/update-17th-septh-complete-a-full-gameplaythrough-design</guid><title>Update 17th Septh: Complete a full gameplaythrough design.</title><link>https://jungangyoung.itch.io/string-rogue/devlog/1667379/update-17th-septh-complete-a-full-gameplaythrough-design</link><pubDate>Thu, 17 Sep 2026 14:46:36 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwMDU0MzY3LnBuZw==/400x224%23c/ZNbfps.png"/><p>Now you can have the goal at the beginning( get to a random floor) and to win the game! 1.Optimized monster spawn, 2.Renewed the wall tiles, 3.rebuilt the npc room. Press button o (once or more) to go...</p>]]></description></item><item><guid>https://jungangyoung.itch.io/string-rogue/devlog/1664986/update-15th-sept</guid><title>Update 15th Sept</title><link>https://jungangyoung.itch.io/string-rogue/devlog/1664986/update-15th-sept</link><pubDate>Tue, 15 Sep 2026 13:42:31 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwMDEwNDEzLnBuZw==/400x224%23c/yHKSNo.png"/><p>Update: 1.Changed wall tile, non-generic rooms. 2.Optimized monster generation and add a new monster. 3.(donot forget with button o you can add more monsters and at the sametime start anew...</p>]]></description></item><item><guid>https://jungangyoung.itch.io/string-rogue/devlog/1664187/update-14th-sept</guid><title>Update 14th Sept.</title><link>https://jungangyoung.itch.io/string-rogue/devlog/1664187/update-14th-sept</link><pubDate>Mon, 14 Sep 2026 19:50:29 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5OTk0Mjk2LnBuZw==/400x224%23c/6tGwi3.png"/><p>Update, with new procedural generation, score system and win Update. Let&#039;s move on. Tips: press o for adding more monsters!(And to genernate map anew)...</p>]]></description></item><item><guid>https://jungangyoung.itch.io/string-rogue/devlog/1658240/devlog-9th-sept-ver-01</guid><title>devlog 9th Sept Ver 0.1</title><link>https://jungangyoung.itch.io/string-rogue/devlog/1658240/devlog-9th-sept-ver-01</link><pubDate>Wed, 09 Sep 2026 21:58:03 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5ODgyNzI1LnBuZw==/400x224%23c/Yt2Y2U.png"/><p>Yeah! Thanks lazy dev, I got uploaded this &quot;in process&quot; rogue-like game today! I am working on it, just wait for update! --String...</p>]]></description></item></channel></rss>